Posts Tagged ‘BioWare’


(Released Friday, May 25th 2012)

Just a bit too mature

Well, it happened. Today we found out that I am not into overly mature women, and that 109 is just a bit too old for me. We also announced our BIG surprise, the features that are coming to LDG, which if you listen to the show, you will get a chance to hear about. Here at LDG we are gearing up for E3 2012, as are the developers, and next weeks stands to be VERY busy, both with the amount of news stories coming out, as well as how amazingly long and chock full of stories the show will be next week. So without further ado, let’s get on with the show!

BloodEagle

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In this episode….The Secret world takes two steps back, Elder Scrolls Online will have a blast from the past, EA figures out how to keep us pissed off, and we dive into the LDG Studio.  All of this and more will be covered on Link Dead Gaming. […]

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Rejoice Mass Effect Fans! The voice of Male Shepard is back into the recording booth. I’m personally excited to hear some new dialogue from my renegade Shepard. Sadly, Bloodeagle STILL hasn’t beat the game, so try to avoid spoilers – but seriously, hurry up Blood. Here is the link to his twitter.

This does not clarify Extended Cut or any specific DLC audio, but it gives us hope for news soon!


Today, the 1.03 patch was released for the PC version of Mass Effect 3. While squealing with boyish joy over the ex-Cerberus Vanguard, I had to calm myself down to write this post for you. Here we go!

Patch 1.03 will be available for PS3 and Xbox 360 the 31st of May. The changes include bug fixes, the anti-afk system and more. Here is a look at some of the  changes. All patch notes are not listed below. The rest can be found here.

Patch 1.03 Notes:

Common to all Platforms:

  • Fixed an issue where sometimes facial movement would not match the voice over if a hitch occurred
  • Fixed an issue where taking cover in a certain area of Cure the Genophage mission would cause players to become blocked from progress
  • Fixed Action mode so it will now respect difficulty if set in the main menu
  • Fixed an issue where the player would always be walking forward instead of towards objective in The Return mission
  • Fixed the Ultralight Materials SMG weapon mod in multiplayer so it correctly affects weapon recharge
  • Fixed a rare case where the reinforcement pack purchases could fail and take currency without giving cards
  • Fixed the issue where users logged off/disconnected during multiplayer gameplay would not log back in properly until their game is rebooted
  • Fixed the issue that multiplayer Geth sentry turret flamethrower would endlessly repeat audio SFX
  • Fixed various multiplay maps where a player could fall through the map during multiplayer gameplay
  • Fixed the issue that using an ops survival pack consumable immediately before death could have no effect. It now works as intended
  • Fixed the issue so the Falcon weapon in multiplayer no longer sometimes fire blanks

PC Only:

  • Fixed an issue where the Online Pass Activation screen would appear for users despite PC not having a need for an online pass
  • Fixed the Galaxy Map search and rescue asset GUI not appearing when using eyefinity
  • Fixed an issue where users could not scan on galaxy map when right-click is rebound
  • Fixed an issue where having the PC hud (heads up display) (left shift) up when a player dies in multiplayer and revived would cause player unable to move and the hud to remain active

And here’s a trailer for you as well…


(Released Friday, May 25th 2012)
The statue of David of Sassoun, an Armenian fo...

This is not the statue I am speaking of, nor is it lighted.

In case the title misleads you…. no, we are not going to sell you what I am sure would be a VERY amazing LDG statue that lights up for $150, well, unless you want us to. However today, when you listen to the show, you will find out who is hoping you will buy their $150 light up statue. I personally think there has been enough of this $150 BS, but obviously not all of the game developers agree with me. Ah, the bane of our existence, the slow news week….. Lots of fun covered today on the show, so much so that we went over by ten minutes, but at this point, I am positive that you are so addicted to our voices, that if the show were six hours long, you would be glued to the whole thing. Or, at the very least, you could use it to put yourself out of your misery! E3 is coming soon, and it has caused every major news maker to pull in all of their info to get ready to explode on the E3 scene. As always, we discussed some great stories, some amazing ideas, and brought you, the listeners into the show with us by talking about you, and telling the world what you had to say. We of course hope you enjoy listening to the show as much as we enjoyed making it for you.

BloodEagle

Get the Podcast:

[iTunes] Subscribe to Link Dead Gaming directly in iTunes.
[RSSAdd Link Dead Gaming to your RSS aggregator.
[MP3Right click in the brackets and choose “save link as” to download.
Listen here on our site:

In this episode…Ubisoft Massive tackles something that is, SOE breaks into Reality Shows, 38 Studios can’t get a break, and we regurgitate. All of this and more will be covered on Link Dead Gaming. […]

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