Archive for April, 2012

Although humans begin Guild Wars 2 on the back...

Although humans begin Guild Wars 2 on the back foot, significant technological advances have taken place in the years since Guild Wars.

This past weekend, ArenaNet was kind enough to allow anyone who had pre-purchased the game to beta test the upcoming game, Guild Wars 2. In wanted to do a quick article about what I thought was amazing, what I thought needed a bit of work, and what I thought was horrible. My wife and I started Charr characters together, her an Elementalist and myself an Engineer, with me also playing a Norn Ranger and a Human Necromancer. There is SO many details that I do not want to bore you with all of them, so I will hit things as detailed as I can, and move on. I will say ahead of time that I can be considered a Guild Wars 2 fanboy, but will do my best to keep all of my thoughts impartial to my bias.

The Good

The character creation, which is a 10 step process, allowed me to pick the race, gender and appearance of my character, then ask me a series of questions that would guide my character’s story from beginning to end. The way this id done with giving you choices let me feel like I was in control, and also, as an RPer, allowed me to have a solid backstory for my character at the very beginning.

Many little things you would not think of make the game so much more enjoyable! When your character stands on an incline, his legs bend and do not clip into the ground as he stands straight. Water reflections are amazing, and give you a sense of depth.

The way they have approached combat I thought was innovative, and allows for alot of customization of your playstyle. You can play as a melee mage if you like by using two daggers instead of a staff. By going through and learning all of the attacks with all of the weapons, you can decide a favorite to use most of the time, and even a backup in case you want to do a different type of damage.

The art design and graphics are just simply amazing. The world feels vibrant and alive with color, shadows, things floating in the air, and environments that do not feel plopped down.

The conversations between you and certain NPCs, where you are speaking directly to one another (via voice acting), with a piece of concept art behind you made it feel more intimate.

Not having quest hubs where you go to one spot and pickup all your quests to run into the wilderness to complete them, only to come back, turn them in, and then move to the next hub. Being able to see where all events were taking place on your map, or running into them as you ran by felt alot more intuitive.

The ability to dye your clothes, whenever you like, to change your look.

The ability to head back to any waypoint anywhere in the world that you have visited before without a cool down for just a small bit of money.


The Bad

Some of the differences of the races may have you not liking the game at the onset, which may cause people to give up before trying another race.

The guild system, while interesting in its design, feels clunky in some ways, like not knowing how to promote people.

Not knowing that you can hide your hat and shoulders.

Overflow server splitting up your party. I have no problem with the idea of an overflow server, I just wish it would take your entire party, then place all of you back in the main realm at the same time.

The amount of lag that was experienced during some of the Dynamic Events when more than 12-15 people would show up.

I thought I would have more than that, but there was not much I found too bad.


The Ugly

This one could be a deal breaker to many…. My wife and I game as a duo and have for years. If we start on different phases of the same area, I am cool with that. When we invite one another, we expect to have an easy way to join our spouse. Not having anything at all to allow us to join our friends, loved ones, etc is completely unacceptable! I will admit I did find a pseudo work around in the form of heading back and forth to the PVP area until it spit me into the same phase as she was in, around 4-5 tries, till we were able to group and play together.

When we are in a story instance together and leave, and only one of us gets moved to the overflow realm, we are both stuck until the other comes back, because we like to keep our questing and story lines together. If you are going to move us at all, take the whole party, and then move us back as a party.

As I said at the beginning, my wife and I started out as Charr. She loved the characters themselves, but hated the whole Charr experience so much, the dark areas, the bleak outlook on everything, that she almost quit. It was only when I convinced her to make the same classes as Norn that she started enjoying the game immensely and is now happy she gave it that second chance.

That leaves me with a fear that because the game is SO different from everything else that is out there, or has ever been out there, that many people may give up and not give it the chance it deserves before quitting. I hope that ANet will do something to encourage new players to check around, try all the different races to see which they like before heading off on their adventure.



All in all, I was richly rewarded for my patience in the game, and I cannot wait to get into the next beta, or better yet release, and lose myself in the fun to be had.


So what were your thoughts and experiences? Do you feel the way I do, or think I am smoking Anet crack?


Your hosts Bloodeagle, Chaelura, Galvion, and GalvionGaming’s own IronDeity try and slay their way through the undead hordes. Sort of.

(Released Friday, April 27th 2012)

Saint GabeN the 1st

This week’s show brought about some great ideas Like PayPal, Saint GabeN day, and being able to make choices. We apologize if news has been a bit light on the site this last week, as there are many things going on in the background, that we will be able to tell you about soon. Although things may be happening behind the scenes, we are still dedicated to bringing you the best darn Podcast on the net each and every week. All of us are gearing up for 3 days straight of gaming via Guild Wars 2, in which we were wishing they would release the game as is so our lives can end and we can get along with playing the game already! In the meantime, everyone is sitting back, playing some other great games., and looking for the beta to start. If you wish to join us for some Beta fun, we will be on the Maguuma server, US of course. See you there, and until then, we hope you enjoy the show.


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In this episode…Star Wars loses subs…no it doesn’t, YOU’VE BEEN HACKED!..uh, 2 years ago, Steampod is just a thing of dreams, MMOs and TV make sweet, sweet love, and EA starts with the lay-offs. All of this and more will be covered on Link Dead Gaming. […]


(Released FRIDAY, April 20th 2012)
Deutsch: Angelina Jolie bei der Premiere von A...

Angelina Jolie

We had one of the many LDG Special Correspondents join us this week, Ivanhoe, fresh off his trip to the PAX East 2012. He wowed us with tales of games and Booth Babes, as well as some upcoming games. With many things happening to LDG, we got a chance to engage the fans, talk about some video games made into movies, as well as our shared love for Angelina Jolie. There were a bunch of good stories this week, and we ran through them a little quicker to try to fit under our 1 hour limit we have given ourselves. As usual, Michel had a great email to share with us that gave us a good reason to get a discussion going, and you can easily see from the picture to the right who won. Chaelura asked us about some video game quotes, and Galvion asked about our favorite weapon. As usual, we hope you enjoy listening as much as we enjoy attempting to entertain you.


Get the Podcast:
Subscribe to Link Dead Gaming directly in iTunes.
[RSSAdd Link Dead Gaming to your RSS aggregator.
[MP3Right click in the brackets and choose “save link as” to download.
Listen here on our site:

In this episode…Your life is about to end, thanks to Guild Wars 2, Namco has balls of steel, EA allows you to play the games you paid for, The new Appeam console coming to you, and Link Dead Gaming gains some Steam. All of this and more will be covered on Link Dead Gaming. […]